Slowly but true company Wargaming captures new virtual battlefields. Starting with a showdown of clumsy tanks on Earth, she switched to rapid planes in the clouds, but now the turn of majestic battleships and brisk destroyers came to the stage.
World of WarsHips now in active development, but this does not prevent the creators from arranging periodic closed tests. We will tell you about the results of one of these events today.
In principle, veterans of tank battles and air battles should have a fairly clear idea of what is happening in World of WarsHips: two armades of ships converge in an equal battle to find out which of them is cooler. This can be done in one of two modes: classic, when the battle goes until either all enemy ships are sunk, or the enemy base will be captured;either in the capture mode of the points where the victory ensures the holding of the zones scattered on the map.
This is all that is logical, in the scenery of various archipelags. That is, the card is mainly covered with water surface, but islands of various sizes and shapes are also found on it. Depending on the climatic zones, something can grow there or it can be just ice blocks, for example.
Dreadnoughts, galleys and submarines
However, the main thing World of WarsHips – These, of course, are ships. And there are a lot of them at the moment to completely fill the three “pumping” branches in two fractions – the USA and Japan. Moreover, if both sides of the conflict (destroyers and cruisers) have two classes of ships, then the battleships are available only to Japan, and the aircraft carriers are only among the Americans.
The destroyer is an easy -up and armed ship, a ship, fast and maneuverable with torpedoes. The guns on it are weak, so there is practically no sense to beat them in the classroom, but the torpedo should be afraid of everyone. The main problem for a destroyer is direct contact with the enemy. For a volley of main guns, for example, a battleship, he will not survive. On the other hand, you still need to get on a small and turntable boat.
Lincor is a huge battle gigne, bristled with guns of large and small caliber, capable of sending shells by more than ten kilometers. The real thunderstorm of the seas, however, due to the thickness of the armor and the weight of the guns, is extremely sluggish, clumsy and therefore vulnerable to dashing torpedo attacks from the destroyers.
The cruiser is a golden mean between the battleship and the destroyer;A hardly armed and armored warship in order to be able to contrast something in the battleship in a direct collision (at least for some time), but at the same time it can dodge the torpedo.
Aircraft carrier is the largest and most clumsy class, which, in principle, is easy to guess. It is practically unable to fight independently, but it can launch squadrons of various tactical aircraft – scouts, fighters diving bombers. The game for this class is very different from everyone else, because it is mainly that you have to lead not a ship, but by airplanes, and to do this with a view from above, and not from the side of the vessel.
Seven feet under the keel
It is controlled and played by all predictably easily and pleasant, after the first battle you get used to the fact that the team is “full forward!” – this is not a clamped W. The same story and with turns. On the other hand, it is worthwhile to understand that the management is quite arcade, which sometimes allows you to execute not very realistic turns on the water surface.
The only thing that sorrow is somewhat – all vessels, regardless of their size, after exhaustion of the “lives” are drowning almost instantly, without remaining in the form of skeletons, preventing the player of the player of at least a couple of shots from non -unit tools.
After each battle, we receive a certain amount of resources for our merits that are spent on maintaining the wares in working condition, as well as their improvement or study and purchase new.
Generally World of WarsHips looks like a logical continuation of a series of games from Wargaming, quite original and different from previous projects, so that it is impossible to blame the developers of “just redrawing the tanks”, but at the same time recognizable and understandable. Therefore, the recommendation is simple: if you like the basis of gameplay in World of Tanks, then to Woows It’s worth a closer look;If not, then you can get acquainted only from the hot love of the sea theme. For games about ships and sea battles have recently less and less.https://greenplaycasino.co.uk/